Session Start: Sat Aug 14 05:07:14 2004 Session Ident: #coneheads * Now talking in #coneheads -L- [#coneheads] Hi, welcome to #coneheads, the Epileptic Fish team channel. If you are not a member of this team then GET OUT! Good... morning. -_- Hey dart! mad dash to the finish Alright, send me that new beta version quick! :D it starts in the end room, but just do a control-x to get back to room 1 just make sure you pick the player character to answer the phone! :) Okay. -_- Hey, I don't feel sleepy anymore. :D Time for some hardcore testing. :P Erm... the game freezes everytime I try to use CTRL X. gah? Nevermind... It only works in some rooms, and some rooms it doesn't. ok ok, first part of puzzle finished. now to code the spell casting bit GAH * DaveGilbert stresses out Davey... Whenever the twins try to talk to each other, they won't stop. They keep aying "Doing all right, Tim" and then "Yeah I'm holding up okay" for an endless loop. -_- oh right. I fixed that in this version. hold on K. it's the same link. should be uploaded in a few mins Okay. Thanks. :D ok uploaded Erm... In this version, I can't exit the dialog tree between Tif and Tim. So basically once I talk to them, I can't stop. -_- really? GAH Yeah. thought I fixed that. hold on K. ah. oops. :-$ I moved the "exit" line down one option to make room for some more. forgot to activate it http://home.no.net/thanma/misc/timvswall.png ok, uploading again. it's shit, but it's the best i can do that's ok hey yoke I noticed one thing with your code the "follow" works fine with the twin is in the cave, the twin says "he/she can't come in" then if I switch to the other twin, it won't let me switch back ok oh? But I can still click "follow" and the other twin comes back in here, I'll upload a quick source dart, the beta is uploaded w00t. oh... i think i know the problem www.davelgil.com/ags/kindsource.zip if you are so include inclined heh... i was tired and stupid :) bad yoke no cookie http://home.no.net/thanma/misc/kindsource6.rar fixed Erm... Davey? I still get stuck whenever I try to enter the mansion. what happens? Well, whenever I walk to the mansion gate and open the door, I get stuck on the upper floor. Upper floor of the mansion.* Ah. OK. I see what happened. My GOD. Time's almost up We still have an hour. Don't worry. heh I'm beta-testing and it's all been good up to the mansion point. I know how to get around the mansion bug, so I'll just do that now. BRB. it is in an hour GAh * DaveGilbert catches breath BRAAAAAAAAAAAGGGHHHHHH! what's left to code? ok feel better now finishing up the last scene. The intro Erm, whenever I click on 'open mansion' in the mansion gate, the character immediately goes inside without walking to the mansion door. which shouldn't take too long ok, that's fixed now darty and want to add some descrptions to objects if there is time check the walkto points in all the mansiom rooms something funny is going on there Er... there are still two waxes. -_- thought I fixed that too Maybe it's because I went 'use beehive' AND 'get beehive' at the bee farm. Might've caused that. I thought I set a flag for that kay, I'm going to FINISH this last scene and then you can bombard me with bugs. :) I can breath a little, knowing that I have one more hour There's no 'look at circle' message in the mansion basement. The game freezes when I go to the cliff from the map screen. IT WORKS THE LAST PUZZLE FRIGGING WORKS albeit with a messload of bugs, BUT IT WORKS! Hm, that's weird Dart. I'll check Oooh. Okay. ok, I fixed that the crashing-entering-the-cliff thing Yoke! This is weird... When I choose the option 'Close book' while reading the book, the characters go directly to the last room in the game. Ohhh NUTS i know what I did. :) hold o n did the animation of tim work out at all? trying it now * DaveGilbert sees light at end of tunnel You fixed the mansion thing, right? yeah Because that was the main bug. yoke. you awake? yup two things one- can you tell me what you did to the source? Since I changed so much, I wouldn't want to just replace the file. Is it something you can explain easily? the follow thing? yeah it's a series of if's if the player character is in a certain room when they turn on follow (or switch with follow turned on) it will check where the non-playing character is and set the proper coordinates for them to appear at what's not working? well what did you fix? Can you just send me a .txt with the code and I'll paste it? Is it majorly conmplicated? Did you add the cutscene at the very beginning yet, Davey? no... it requires a total replacement on the switch character code not yet darty ok yoke. is it just the global script that is changed? yeah. just the switch character bit. i got things a bit backwards there in my first try nah it works perfectly now http://home.no.net/thanma/misc/replacementcode.txt the link doesn't work. :( doh! http://home.no.net/thanma/posted/replacementcode.txt there :) heh thanks * DaveGilbert saves a copy of the original global script in notepad jUST IN CASE just replace the switch character function. nothing else When you open/close the door to the cliff in the underground cavern, the animation of pushing is still displayed... ...even after the door is already open. ok. it compiled. I'll just assume it works ah, thanks dart. 20 minutes!!!! argh!!! We'll be fine, we'll be fine. I'm sure Andy wouldn't mind if we handed it 2 minutes after. i know! i just can't comprehend it :) ok, think that's fixed dart Alrighty. kay, now you can go into the lair room from the hallway soon this will all be over. Allll over. :D all the hours of work... Unless we release a final FINAL version with all of the bugs fixed. we have to. doubly so if we win how long playtime would you say our game has? A lot. 1.5-2 hours? It took me about 30-45 minutes to complete the game... Knowing all of the puzzles before-hand. damn Well, most of them anyway. that's excelelnt!!! :) heh People would have trouble with the bees and bird, I would think. excellent*+ Probably take them 20 minutes or so to figure out, I'm guessing. of shucks! i just remembered i forgot to add the box to the shop interior! haha Hahaha... ha? -_- Vel's game is 11-12 rooms long. Yoke - i did that. :) I think his team and our team are the only ones that will hand in our games by the deadline. i noticed. it will be very exiting to see what they have come up with good one, dave! ;) I'm trying! I'm trying! a lot left? still fixing the last puzzle! :( big problem, or just a matter of tweaking? Not sure! Tweaking mostly it won't work quite right We don't need to add the beginning cutscene for this version, Davey. what's the problem? We can just do for our finalized version after the ATC ends. ok, Ithink I'm just going to forget about the intro text and just quickly put on the splash screen soon as I figure this out heh ok think I figured it out! yay! go gilbert! i hope Go go gadget Gilbert! o_O GAAAARRRRGGGGHHH! i guess that's a no what's the problem dave? * Darty is lucky she isn't the coder for this team somehow i must have copied/pasted my code by accident so the code is doubled and causing all sort of errors see what happens when I'm rusheD! aha We have plenty of time, Davey. just remember to breathe (the most redundant piece of advice ever) hah actually, that's good advice okay, i got it sussed just set the wrong animation view. ;) :D :D Once you're done uploading the new version of the game... Send it to ME. :P and ME! ...and then go to bed! Then I can quickly beta-test it and you can upload the newest version. :P then* OK k, one more go HECK, that tim falling is all wonky. I have an idea And what's this idea, Davey? tim disappears when the demon is defeated, tim comes back ok. finishing the scene going to end it here, instead of the office 10 minutes. :o Alrighty. Hah, maybe Tif and Tim can play Candyland right in the cave. :P * DaveGilbert tries to breath * Darty breathes for Davey * YOke holds his breath for Davey ok, it sort of works. Needs tweaking. :) When did Taily go to sleep? -_- is this game not hi-color? it is hi-color how so? transparency doesn't work. :( ? in what context? trying to make the portal fade away, but I don't want to waste time figuring it out SetObjectTransparency doesn't work? nope. :( Gwah. :/ bah later You're leaving, Yokey? -_- Yoke wait! no... we'll fix the bug later where's your tiff candy land animation? uhh... http://home.no.net/thanma/misc/candytalk.png ok, almost done kay, testing now at least when one has been up all night finishing the damn thing Yeah, and Vel's game has tons of bugs in it as well. k, one more test almost got it! :S :D* OK. think i got it That's better than almost getting it. :D COME ON!!! Get this game uploaded so I can let my shoulders down for the first time in a month!!! ;) DONE *exhales* do you want to beta quickly? upload qhile you beta, I'll add the splash screen and do a "the end" screen" we'll replace it if it needs to be replaced ok K. * Darty prepares for some speed-betaing. dart! quick- where's your splash? Hold up. http://www.2dadventure.com/ags/titledraft.bmp Bing! I think Andy's gonna PM you now. He's the first active in the forums. -_- he hasn't yet dart, did you do a "the end" screem" ? Nope. oh heck, I'l just make the game quit Want me to really quickly? If you can. :-D Photoshop error! Aaah. I'll need to restart my comp. Just make it quit. -_- gonna play the map music over the splash one more go to make sure it works Or you can just play the credits screen over the splash .* forgot to hide the player character! gah haha! :) dave is getting an ulcer... ;) THE RESTORE GUI WON'T POP UP graaahhh ok, he's not going to be using that. oh waitm no. figured it out relax dave RELAX DONE!!! uploading NOW rhguoksradhsfbjldsl;h Davey, did you tell Andy that you stayed up all night? waorihowaihrwa :D Say that you weren't thinking right after spending ALL night on the game. :D guess I can change it, just in case I guess it's too late, but a very simple "The End": http://www.2dadventure.com/ags/theend.bmp ok DONE hm. i didn't have time to write a dialog when you enter the lair. hope it makes sense. It's fine without the dialog, Davey. :) So... are we finally finished for today? now, go to bed! Or shall I do some mad beta-testing right now? we'll just leave it for now we'll make a good version for the crowds andail gets this one we'll probably win anyways i should think so :) uploading in 30 seconds :D After this, get going to sleep, Davey. UPLOADED pming andail now i'll even get me a couple of hours extra sleep myself :) PMed! HOLY SWEET GOD GHKJSHujksdhfkjsdfhksl * DaveGilbert collapses on keyboard. !!!!! :D Take a break now, Davey. :) *GROUPHUG* * Darty huggles Yokey and Davey :D hugs and kisses * DaveGilbert throws around stuffed animals and KISS CDs * Darty grabs all of the stuffed animals You can have the CDs, Yokey. :P * YOke grabs all of the CDs we should have a party I'm going to SLEEP now! O_O zzzzzzzzzzzzzzz but right now i'm going to sleep :) I'd LIKE to go back to sleep... good night! But I'm too awake. er, morning night dave! G'night Davey! :D thanks again, all of you night dart! G'night Yokey! :D you are both AMAZING and BT too Thank you. :D thank YOU, dave! excellent leadership! ah well. Till the deluxe version! byeeeeeee! :( Yep. :) Sweet dreams. * DaveGilbert rides off into the sunset. bye! * DaveGilbert falls off his horse and into a blissful slumber o_O * DaveGilbert has quit IRC (Quit) That was unexpected. :P heh :) i'm off now too Sweet dreams, Yokey. :) maybe i won't dreram of the game this time :) later! * YOke has quit IRC (Quit)